Clan UFW

Warcraft 3 USEast Clan for Fate / Another
 
HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Church War Rules

View previous topic View next topic Go down 
AuthorMessage
l46kok
Fate Another Developer


Posts : 1673
Join date : 2009-08-01
Age : 28
Location : Laramie

PostSubject: Church War Rules   Thu Jun 17, 2010 9:14 am

This is an unofficial church war rules that's still in the stages of revisions.

You are more than welcome to append this rule to your CW games but it is not required at all.

Suggestions are most welcome for any improvements/adjustments.

Game Modes
  • 30 kills
  • FFA
  • Free (Everyone must random their heroes)


Basic Rules

  1. You must only fight/creep inside the church (With the exception of TA, Avenger and Rider)
  2. You must not exit the church once you enter. You may enter the church in any possible way.
  3. You must not attain the god's seal in the middle of the bridge.


Banned Skills/Attributes/Moves

  1. True Assassin's combo
  2. Zero Lancer's Sight attribute (2nd)
  3. Caster's Castle(Territory) and its attribute


Exceptions

  1. TA and Rider may creep outside until level 3
  2. Avenger may creep outside until level 5
Back to top Go down
View user profile http://clanufw.darkbb.com
Laruku



Rank : Archer(1) Posts : 589
Join date : 2009-08-01
Age : 24
Location : Ottawa, Ontario, Canada

PostSubject: Re: Church War Rules   Thu Jun 17, 2010 2:06 pm

wuhh ?? wtf ta can still pwn with lvl 1

creeping till lvl 3 is just stupid like u kok
Back to top Go down
View user profile
 
Church War Rules
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Martian Rebellion, with figs and GURPS rules(SAVAGE WORLDS?)
» Rules and Guidelines for hosting a party
» LEGENDARY BATTLE SCENARIO RULES
» Need Imperial Flyer Rules
» rules for warbands or skirmish

Permissions in this forum:You cannot reply to topics in this forum
Clan UFW :: Fate / Another III :: Discussion-
Jump to: