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 Church War Rules

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Fate Another Developer

Posts : 1673
Join date : 2009-08-01
Age : 29
Location : Laramie

PostSubject: Church War Rules   Thu Jun 17, 2010 9:14 am

This is an unofficial church war rules that's still in the stages of revisions.

You are more than welcome to append this rule to your CW games but it is not required at all.

Suggestions are most welcome for any improvements/adjustments.

Game Modes
  • 30 kills
  • FFA
  • Free (Everyone must random their heroes)

Basic Rules

  1. You must only fight/creep inside the church (With the exception of TA, Avenger and Rider)
  2. You must not exit the church once you enter. You may enter the church in any possible way.
  3. You must not attain the god's seal in the middle of the bridge.

Banned Skills/Attributes/Moves

  1. True Assassin's combo
  2. Zero Lancer's Sight attribute (2nd)
  3. Caster's Castle(Territory) and its attribute


  1. TA and Rider may creep outside until level 3
  2. Avenger may creep outside until level 5
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Rank : Archer(1) Posts : 589
Join date : 2009-08-01
Age : 25
Location : Ottawa, Ontario, Canada

PostSubject: Re: Church War Rules   Thu Jun 17, 2010 2:06 pm

wuhh ?? wtf ta can still pwn with lvl 1

creeping till lvl 3 is just stupid like u kok
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