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 Fate / Another II Iskander (4th Grail War Rider)

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l46kok
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PostSubject: Fate / Another II Iskander (4th Grail War Rider)   Sat Aug 01, 2009 4:32 pm


Rider
Main Attribute :

Main Status

Class : Rider
Servant Information : The king of Macedonia and the king of the conquerors who created a vast empire through conquering the regions of Greece, Persia and India.
Strength : B  
Endurance : A
Agility : D
Mana : C  
Noble Phantasm : A++ (EX)


Attack Type : Sword
Damage : 26 - 46
Range : 650
HP : 1550
HP Regen : 4 per second
Mana : 1000
Mana Regen : 4 per second
Armor Type : Plate Armor
Armor : 6
Magic Resistance : Low (5%)
Movement Speed : 330
Attack Rate : 1.3
Critical Strike : 15%
Evasion : 5%
Sight(Day) : 1400
Sight(Night) : 750


Strength : +1.6
Agility : +0.4
Intelligence : +1

Support Skills

Military Tactics
A tactical instinct in a battle involving numerous soldiers. Provides a beneficial sustenance when facing against or when using own anti-army noble phantasm.
Mana : Varies
Cooldown : 10 Seconds
Skill Classification : Strategy
Skill Type : Spellbook

*Military Tactics List

Iron Wall Defense
Defends from enemy's noble phantasm when channeling own Anti-Army noble phantasm.
Mana : 200
Cooldown : 20 Seconds
Skill Classification : Strategy
Skill Description: Provides rider with a barrier that absorbs 700 damage when channeling Rider's Anti-Army noble phantasm, Spata: The Sword of Cupliot.

Army Reassemble
Regroups the battle line of the Rider's Noble Phantasm.
Mana : 400
Cooldown : 60 Seconds
Skill Classification : Strategy
Skill Description: Resets the cooldown on the Anti-Army noble phantasm, Spata: The Sword of Cupliot.

Emergency Call
Recalls the nearby allies, providing a strategical asset during battle.
Mana : 200
Cooldown : 50 Seconds
Cast Time : 2 Seconds
Skill Classification : Strategy
Skill Description: Relocates every allies within the range of 1000 to Rider.

Artifice
Spreads a false rumor to the enemies, causing them to oppose each other.
Mana : 600
Cooldown : 60 Seconds
Range : 1000
Target : Single Enemy
Cast Time : 2 Seconds
Spell Duration : 4 Seconds
Skill Classification : Strategy
Skill Description: Makes the target oppose his/her own allies as well enemies.

Main Skills

Charisma
A natural talent to command a large army

Mana : 100
Cooldown : 24 Seconds
Range : 1000
Target : All allies within the range
Cast Time : 1 Second
Spell Duration : 12 Seconds
Skill Classification : Popularity
Skill Description: Increases damage, attack rate, movement speed and armor.

*Growth Per Level (In the order of damage, attack rate, movement speed and armor)

Level 1 - 10%/10%/4%/2
Level 2 - 20%/20%/8%/4
Level 3 - 30%/30%/12%/6
Level 4 - 40%/40%/16%/8
Level 5 - 50%/50%/20%/10

Spata : The sword of Cupliot
Rider swings his treasured sword, calling forth a lightning strike

Mana : 200
Cooldown : 18 Seconds
Range : 700
Area of Effect : 300
Target : All enemies within the Area of Effect
Skill Classification : Anti-Army Noble Phantasm
Skill Description: Damages enemies and sets the movement speed to 0 for a certain duration.

*Growth Per Level

Level 1 - Deals 300 damage and sets the movement speed to 0 for 1 second.
Level 2 - Deals 370 damage and sets the movement speed to 0 for 1.5 seconds.
Level 3 - Deals 440 damage and sets the movement speed to 0 for 2 seconds.
Level 4 - Deals 510 damage and sets the movement speed to 0 for 2.5 seconds.
Level 5 - Deals 580 damage and sets the movement speed to 0 for 3 seconds.

Via Expugnatio : Distant conquest of devastation
Two separate damages are dealt, which are from the hooves of the god ox and the wheels of the chariot. An additional magical damage is dealt from the hooves on top of the physical damage.

Mana : 400
Cooldown : 26 Seconds
Area of Effect : 450
Target : All enemies nearby Rider
Cast Time : 0.75 Seconds
Spell Duration : 4 seconds
Skill Classification : Anti-Army Noble Phantasm
Skill Description: Deals damage based on the god ox's hooves and the chariot's wheel within the duration of the spell

*Growth Per Level

Level 1 - Deals 60 damage from the god ox's hooves and 400 damage from the chariot's wheel every second.
Level 2 - Deals 70 damage from the god ox's hooves and 500 damage from the chariot's wheel every second.
Level 3 - Deals 80 damage from the god ox's hooves and 600 damage from the chariot's wheel every second.
Level 4 - Deals 90 damage from the god ox's hooves and 700 damage from the chariot's wheel every second.
Level 5 - Deals 100 damage from the god ox's hooves and 800 damage from the chariot's wheel every second.

Aionion Hatairoi : Army of the king
A reality marble that mirrors the caster's inner mind. Calls upon the elite guards who pledged allegiance to Rider in his previous life and bestows lives upon them to serve the biddings of Rider once again.

Mana : 800
Cooldown : 54 Seconds
Area of Effect : 1150
Target : All enemies nearby Rider
Spell Duration : 12 seconds
Skill Classification : Reality Marble
Skill Description : An army is summoned for Rider, all bestowed a class of footman, archer, chariot and catapult

*Growth Per Level (Numbers refer to the damage of the units summoned in the order of Footman, Archer, Chariot and Catapult respectively)

Level 1 - 20/20/60/300
Level 2 - 30/30/80/400
Level 3 - 40/40/100/500
Level 4 - 50/50/120/600
Level 5 - 60/60/140/700

*Army Tactics (Spells that are replaced during the cast of Army of the King, like Archer's UBW)

Ambush reinforcement
Summons a hidden army to do the biddings of Rider.

Mana : 400
Cooldown : 6 Seconds
Skill Classification : Strategy
Skill Description : 10 controllable units are summoned for rider.

*Army Information
..................HP........MP........Damage........Attack Rate........Armor..........Sight........MS..................Skill.................. Bounty
-General.....500.......100...........80..................1.6.................5...............500.........350........Heal, Devotion Aura........150
-Footman....300........0.............30..................1.8.................2...............400.........350...................N/A.....................80
-Archer.......250........0.............35..................1.5.................0...............600.........350...................N/A.....................90
-Chariot......700........0............150.................2.5.................5...............500.........350...................N/A.....................250

*Army Information (With Riding attribute)

..................HP........MP........Damage........Attack Rate........Armor..........Sight..........MS......................Skill........................ Bounty
-General.....1000.....100...........130................1.6.................10..............500..........350.....Heal, Devotion Aura, Shockwave....150
-Footman....600........0.............60..................1.8.................4................400..........350..................Defend, Bash....................80
-Archer.......500.......10............70..................1.5.................2................600..........350...................Fire Arrow.......................90
-Chariot......1400......0.............280................2.5.................10..............500..........350...................Demolish........................250

Barricade
Constructs a barricade within the army to halt the enemies' advancement.

Mana : 150
Cooldown : 6 Seconds
Spell Duration : Until the barrier is destroyed or the Army of the King duration has been elapsed
Skill Classification : Strategy
Skill Description :  A barricade is formed in a line formation
Barrier HP : 1500

Focus Fire
Orders the archers to focus fire onto a single target.

Mana : 150
Cooldown : 3 Seconds
Target : Single Target
Skill Classification : Strategy
Damage : 40 * 10
Range : 2000

Charge
Orders the cavalries to charge upon an enemy. The charged enemies will be knocked back by the range of 500

Mana : 400
Cooldown : 12 Seconds
Skill Classification : Strategy
Range : All enemies that are present in Aionion Hatairoi : Army of the king
Damage : 650

*Note : You need to first acquire the attribute of Riding to use this

Combo

Signal of the Ghost Valley
When the signal from Rider is given, a full-scale attack will be performed upon enemies from every direction.

Cooldown : 180 Seconds
Cast time : 3 Seconds
Skill Classification : Strategy
Damage :

  • Deals 1000 damage to the front of rider's facing angle
  • Deals 700 damage to a single enemy in Army of the King and inflicts the targeted enemy with a smoke screen (fade time : 2 seconds)
  • Launches catapult siege attacks to 8 random locations that deals 700 damage each


Servant Attributes

Military Tactics Improvement
Iron Wall Defense and Army Reassemble affects Via Expugnatio : A distant conquest of devastation. Heals the recalled allies' HP by 500 for 10 seconds when Emergency Call is used. Increases the range of Artifice to 1500
Required Stat Points : 15

Knot of Gordias
A fateful double-knot of the King of the Conquerors that is impossible to untie. If enemies attempt to target Rider with an ability or an item, it slows their attack and movement speed by 50% for 2 seconds
Required Stat Points : 13

Wheel of Gordias
Rider becomes a flying unit when Via Expugnatio : A distant conquest of devastation is casted. Also gives 0.5 second stun ability to the hooves of the God Ox and flames are generated on the path of the chariot that does 50 damage per second (Lasts for 5 seconds).
Required Stat Points : 14

Riding: Bucephalus
During the cast of Army of the King, Rider rides on his beloved horse, Bucephalus. Increases the max HP of Rider by 500 and maximizes his movement speed. Also enables the skill "Charge" and the army class from the Ambush Reinforcement changes to Calvary. Resets the movement speed and the maximum HP when the duration of Army of the King elapses
Required Stat Points : 15


Last edited by l46kok on Sun Jun 05, 2016 12:37 am; edited 12 times in total
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Lancer

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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Mon Aug 17, 2009 3:32 am

So his combo is like insta GoB + a poke + nuke
....hax much?
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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Sun Sep 27, 2009 2:33 am

l46kok wrote:


Riding: Bucephalus
During the cast of Army of the King, Rider rides on his beloved horse, Bucephalus. Increases the max HP of Rider by 500 and maximizes his movement speed. Also enables the skill "Charge" and the army class from the Ambush Reinforcement changes to Calvary. Resets the movement speed and the maximum HP when the duration of Army of the King elapses
Required Stat Points : 15

15 STATS POINT FOR MAXED MOVE SPEED? FUCKING IMBA.

on a side note. I failed to quote, Lawl.
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aneq

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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Sun Sep 27, 2009 2:38 am

no its only during the reality marble
fixed ur quote btw
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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Sun Sep 27, 2009 12:44 pm

Ah I see, And Ty for fixing my quote. xD
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TakizawaAkira

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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Sun Sep 27, 2009 12:45 pm

WTF THIS WAS POSTED A LONG TIME AGO AND YOU POST NOW OF ALL TIMES?
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Arthuria

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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Sun Sep 27, 2009 4:44 pm

soo...real or hoax?! TELL ME!
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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Mon Sep 28, 2009 1:57 am

k a more interesting question. wat happens to archer using ubw in iskander's reality marble and vice versa?

i asked this question to some people and i think it was aneq said 'according to kok (i think) archer cant go into iskander's reality marble and iskander cant go into ubw' is it true? Oo
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Kiri_No_Haku

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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Mon Sep 28, 2009 5:15 am

Manlir wrote:
k a more interesting question. wat happens to archer using ubw in iskander's reality marble and vice versa?

i asked this question to some people and i think it was aneq said 'according to kok (i think) archer cant go into iskander's reality marble and iskander cant go into ubw' is it true? Oo

Priority script albeit. First one to activate is the one that works while the other is for nothing.
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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Mon Sep 28, 2009 6:04 am

ISKANDER-ZERKER-ARCHER COMBINATION!

GOGO.
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Arthuria

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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Mon Sep 28, 2009 4:25 pm

gar, all this information is going to be useless unless we know if this will be implemented for sure or not.
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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Wed Nov 04, 2009 3:04 pm

lets just play it and find out shall we? +_+
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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Wed Nov 04, 2009 7:16 pm

arthuria wrote:
gar, all this information is going to be useless unless we know if this will be implemented for sure or not.

Pfft, you have to remember that furtle is incredibly lazeh and he won't translate unless it's confirmed for implmentation already <_<
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l46kok
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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Sun Nov 15, 2009 8:57 pm

Updated Servant Info
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Manlir

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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Sun Nov 15, 2009 11:15 pm

wtf knot of gordias attribute must surely have a cd. otherwise its fuckin imba
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l46kok
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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Fri Jan 22, 2010 12:07 pm

Manlir wrote:
wtf knot of gordias attribute must surely have a cd. otherwise its fuckin imba

No CD on Knot of Gordias, but its details have been changed.
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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Thu Feb 04, 2010 10:57 pm

i want to play this hero
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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Tue Feb 09, 2010 2:35 am

Indeed, I want to play the new raider too >.<
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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Sun Apr 04, 2010 12:50 pm

And what's gonna happen when Archer use his UBW inside rider's marble?
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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Sun Apr 04, 2010 1:46 pm

Chaos.

An unlimited number of blade, against one of the strongest armies the world has ever known.
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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Sun Apr 04, 2010 5:38 pm

if they stack u're raped then
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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Sun Apr 04, 2010 9:35 pm

It's going to give a new meaning to 'ubw' spam lol
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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Mon Apr 05, 2010 3:25 pm

well if rider use marble in archer's ubw (or otherwise) wouldn't it mean that other is wasted?
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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Mon Apr 05, 2010 4:28 pm

does this mean kok is going pwn us all
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PostSubject: Re: Fate / Another II Iskander (4th Grail War Rider)   Tue Apr 06, 2010 4:54 am

Not again..
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