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 Fate / Another II 1.5C Fix 6

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EternalDevote
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PostSubject: Fate / Another II 1.5C Fix 6   Thu Feb 07, 2013 5:18 pm

Spoiler:
 
Release Date: Feb. 10th, 2013
Fate / Another II Ver 1.5C Fix 3 Patch Log


Bug Fixes

Real/Simple

-Fixed bugs with Corpse Collection.
-Fixed an issue with Demonic Creature of the Ocean Depths summoning at a random location.
-Fixed an issue with Caster's Lightning Rain's bolt effect persisting outside of the reality marble when the spell has been cast inside UBW.
-Fixed an issue with C scroll's unnaturally looking trajectory path.
-Fixed an issue where the casting sound of Hrunting plays when Broken Phantasm is being cast.
-Fixed bug where Verg Avesta was not reflecting damage.
-Fixed a calculation error that occurred with Verg Avesta's return damage.
-Fixed bug with Dust Explosion damage.
-Fixed an issue involving Attribute 'Avenger of the Blood'.
-Fixed an issue involving Kaboom damage of Avenger's minions.
-Fixed bugs involving Hrunting.
-Fixed an issue with Rider disappearing if Bellerophon has been used at the moment UBW is about to end.
-Fixed bug where Archer would transform into Crow Form while using Crane Wing.
-Fixed an issue where boot functionality malfunctions
-Fixed an issue with Blind causing HP bars to permanently disappear
-Fixed an issue with Caster's shield meter overlapping with HP bar
-Fixed a bug where Saber couldn't use her combo after getting the 'Improve Excalibur' attribute.
-Fixed an issue with Blind causing HP bars to permanently disappear
-Fixed an issue with Caster's shield meter overlapping with HP bar
-Fixed an exploit with Command Seals being used when the servant has been paused
-Fixed an exploit where S, EX ranks would persist in unit's inventory if they are used at the end of the round
-Fixed a bug where Max Mana Blast was doing damage to units using Anti-Magic Potion.
-Fixed a bug where Demonic Creature did not die when its life timer expired.

Balance Changes

Real/Simple

Caster(4th)
-Demonic Creature mana cost increased. 1000 -> 1200.
-Prelati's book default regen reduced. 20 -> 12.
-Thrown corpse default damage decreased(returned to normal). 300 -> 250. (Probably forgot it's based off the increased damage of Corpse Explosion.)


Last edited by EternalDevote on Fri Feb 15, 2013 2:42 pm; edited 13 times in total
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EternalDevote
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PostSubject: Re: Fate / Another II 1.5C Fix 6   Thu Feb 07, 2013 5:20 pm

Still no simple version.

Spoiler:
 

1.5C Real Fix6 mediafire.com ?nq0vy7y6pyv189j


Last edited by EternalDevote on Fri Feb 15, 2013 2:42 pm; edited 3 times in total
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PostSubject: Re: Fate / Another II 1.5C Fix 6   Sun Feb 10, 2013 12:48 pm

Real Fix 3 released and added. Changes inside original still apply. Modified changes are just shown as new changes.
Many of the bug fixes I'm unable to translate because of having little idea of the nature of the bugs themselves.
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PostSubject: Re: Fate / Another II 1.5C Fix 6   Tue Feb 12, 2013 9:16 am

From top to bottom:

Real/Simple

-심해의 수마를 소환하였을때 위치가 이상하던 현상이 수정되었습니다.
Fixed an issue with Demonic Creature of the Ocean Depths summoning at a random location

-무한의 검제 내부에서 사용한 광탄폭격의 이펙트가 외부에 노출되는 현상이 수정되었습니다.
Fixed an issue with Caster's Lightning Rain's bolt effect persisting outside of the reality marble when the spell has been casted inside UBW.

-C랭크 마술 행사 주문서의 투사체가 간혹 이상하게 날라가던것이 수정되었습니다.
Fixed an issue with C scroll's unnaturally looking trajectory path

-브로큰판타즘 발동시 흐룬팅 시전 사운드가 나는것이 수정되었습니다.
-Fixed an issue where the casting sound of Hrunting plays when Broken Phantasm is being casted

-어벤져의 베르그 아베스타의 데미지가 이상하게 판정되는것이 수정되었습니다.
Fixed a calculation error that occurred with Berg Avesta's return damage

-어벤져의 피의 복수자 에 오류가 있던것이 수정됩니다.
Fixed an issue involving Attribute:Avenger of the Blood

어벤져의 카붐 데미지에 오류가 있었던 것이 수정됩니다.
Fixed an issue involving Kaboom damage of Avenger's minions

-무한의 검제에서 라이더가 기영의 고삐 사용과 동시에 무한의 검제가 종료될 경우, 라이더가 사라지는 현상이 수정되었습니다
Fixed an issue with Rider disappearing if Bellerophon has been used at the moment UBW is about to end

-강퇴기능이 제 역할을 하지 않던 것이 수정됩니다.
Fixed an issue where boot functionality malfunctions

-블라인드에 피격시 체력바가 사라지던 현상이 수정됩니다.
Fixed an issue with Blind causing HP bars to permanently disappear

-아이기스와 캐스터의 체력바의 위치가 일치하여 수치를 확인하는데에 불편함이 있었던것이 수정됩니다.
Fixed an issue with Caster's shield meter overlapping with HP bar

-정지트리거 도중 령주를 사용가능하던 것이 수정됩니다.
Fixed an exploit with Command Seals being used when the servant has been paused

-라운드 종료와 동시에 S,Ex 랭크 마술행사 주문서를 사용시 랭크가 소모되지 않던점이 수정됩니다.
Fixed an exploit where S, EX ranks would persist in unit's inventory if they are used at the end of the round
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EternalDevote
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PostSubject: Re: Fate / Another II 1.5C Fix 6   Wed Feb 13, 2013 3:52 pm

Real fix 4 released Feb. 12th, 2013.
All bug fixes.
Not going to bother trying to translate for:
1.) These are things that should be working
2.) Explained in my other post
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PostSubject: Re: Fate / Another II 1.5C Fix 6   Thu Feb 14, 2013 5:06 am

1.5C Real Fix 5 released Feb. 14th, 2013.
Diarmuid has a new model and more bug fixes.
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PostSubject: Re: Fate / Another II 1.5C Fix 6   Fri Feb 15, 2013 2:44 pm

1.5C Real Fix6 released Feb. 15th, 2013.
Mainly some sound bug with Lancer(5th) and other minor bug fixes.
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