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 f/a II 1.1 version patch note

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gloomysheep



Rank : Lancer (5) Posts : 3
Join date : 2009-08-10

PostSubject: f/a II 1.1 version patch note   Mon Aug 10, 2009 9:17 pm

[System Changes]
Two versions with different terrains (old and new) will be available. (emiya's house and school will keep new version's terrain)
Bgm changed to 'Excalibur the promised sword of victory' by H/Aversion
All creeps give 10% more gold
Reviving time is changed from (lvl*5+5) to (lvl*4+7)
Deleted cooltime on bag's teleport
Abled bags to return to shop
Fixed bridge sight
Servants receive X gold/sec (saber 10 Archer 9 Lancer 7 Caster 11 Rider 9 Berserker 7 Assassin 7 Trueassassin 12 DarkSaber7 Gilgamesh 21(Golden Rule) Avenger 14) and gold is not distributed if servants have more than 3000 gold

[Servant Changes]
Saber- When the attribute 'Instinct' is learned, saber can dodge assassin's TSUBAMEGAESHI with a 1/3 chance. ( this applies to each hit, so the probability to dodge all 3 hits is 1/27)
Archer - No change
Lancer - No change
Caster - reduced HP from 850 to 700
Rider - No change
Berserker - Fixed a bug where the first hit of NineLives stuns later than usual
Assassin - deleted animation for the skill W
- 3rd Attribute's detection is decreased from 5 sec to 3 sec
Gilgamesh - 2nd Attribute's damage is changed from physical to magical
- Added Attribute vimanah(???)
True Assassin- with 1st attribute, TA can be seen within 800 units from a ward. NO MORE IMBA TA
- the success rate for combo 'assassination' is now 50%
- changed q's duration is changed from 8 10 12 14 16 to 8 9 10 11 12
- added an effect to the skill steal
- decreased the skill steal's range from 150 to 100
- cooldown for assassination does not start unless assassination is successful
DArk Saber - changed the chance of Attribute 'Mana Blast(ORBS)' creating 2 orbs to (lvl of Q X 10) + 30
- the number of orbs are displayed on skill list
Avenger - Combo now resets items and skill cooldown along with hp every 3 secs
- with 4th attribute, avenger damages 500 instantly to the killer upon death\
- Added attribute ' nightmare'
- berg avesta's duration changed to 11 secs for all levels
Lancelot - the required points for the 4th attribute is now 17 (20 before)
- if 4th attribute is learned, mana costs for skills from E(knight of honor) are decreased ( 400,500 to 300,400)
- Combo's beacon size is decreased to 300
- some change with 3rd attribute..
[Item changes]
BLink scrolls are now 100 each!!!!! YEAHH

[Bugs]
no more lags from HOLD ON
text problems which most of u cant even read!
fixed a bug where the skill 'steal' does not damage servants with Anti Magic Potion
no more random glitches
fixed some problem with lancelot/avenger's melee

---- more changes to come ------------

i translated these in less than 10 min so expect lots of error
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TakizawaAkira

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Posts : 222
Join date : 2009-08-01
Age : 23
Location : Canada BC

PostSubject: Re: f/a II 1.1 version patch note   Tue Aug 11, 2009 4:41 pm

:O moar attributes for gilgamesh
- Added Attribute vimanah(???)
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Ryuuzaki-Kun

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Posts : 406
Join date : 2009-08-01
Age : 20

PostSubject: Re: f/a II 1.1 version patch note   Tue Aug 11, 2009 7:26 pm

OMG, TA IS LESS RIGGED?!!?!? LIES
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Oro

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Posts : 97
Join date : 2009-08-10

PostSubject: Re: f/a II 1.1 version patch note   Wed Aug 12, 2009 12:36 am

Avenger stronger then ever.
Ta = N/C
Gilga got a new attri lol >.>
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Kodoshi

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Rank : Lancer (5) Posts : 336
Join date : 2009-08-03

PostSubject: Re: f/a II 1.1 version patch note   Wed Aug 12, 2009 6:36 am

What's Avenger's new attribute?
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TakizawaAkira

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Join date : 2009-08-01
Age : 23
Location : Canada BC

PostSubject: Re: f/a II 1.1 version patch note   Wed Aug 12, 2009 4:18 pm

Kodoshi wrote:
What's Avenger's new attribute?

I asked gloomy that and he said there was no information about it
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LightburneR

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Posts : 673
Join date : 2009-08-01

PostSubject: Re: f/a II 1.1 version patch note   Thu Aug 13, 2009 2:28 am

According to Zero, Gilga's new Attribute is a F/HA term (Either F/HA or F/Z. Can't remember. He mentioned it was a ship)

And there is indeed no other info on Avenger/Gilga's new Attribute other than....... obviously the names themselves.
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UnlimitedBlades



Posts : 24
Join date : 2009-08-03

PostSubject: Re: f/a II 1.1 version patch note   Sat Aug 15, 2009 4:17 pm

LOL Gil can use the VIMANA now? FCK yeah ancient Babylonian jet fighter with ANCIENT MAGIC NUKES FTW. Moar F/Z awesomeness please.
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Black_Cat

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Rank : Lancelot (8) Posts : 201
Join date : 2009-08-05
Age : 29
Location : France, bitches.

PostSubject: Re: f/a II 1.1 version patch note   Sat Aug 22, 2009 6:08 am

Add the link to the main post http://www.epicwar.com/maps/107694 ><
Frankie asked for it.
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ZonMachi

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Rank : Lancelot (8) Posts : 256
Join date : 2009-08-02
Age : 22

PostSubject: Re: f/a II 1.1 version patch note   Sat Aug 22, 2009 8:43 am

You forgot to include caster's RB now costs 600 mana instead of 400.
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Cactus_Man

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Rank : Lancer(5) Posts : 3
Join date : 2009-08-05

PostSubject: Re: f/a II 1.1 version patch note   Sat Aug 22, 2009 11:36 am

I don't see any new attributes..?

Also - what is under "V" in F3?
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aneq

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Rank : Avenger (12) Posts : 547
Join date : 2009-08-01
Age : 27
Location : Poland

PostSubject: Re: f/a II 1.1 version patch note   Sat Aug 22, 2009 11:42 am

V is gold regen, its for arena only tho. putting points in this while playing dm is wasting those
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Jenkins

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Rank : Avenger (12) Posts : 473
Join date : 2009-08-14
Age : 47
Location : Garena : WC3 RPG -> Malaysia -> War 3 Custom Map : FSN ROOM

PostSubject: Re: f/a II 1.1 version patch note   Sat Aug 22, 2009 9:56 pm

VIMANA??

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Relo



Rank : Dark Saber (11) Posts : 238
Join date : 2009-08-04
Age : 27

PostSubject: Re: f/a II 1.1 version patch note   Sat Aug 22, 2009 10:38 pm

Jenkins wrote:
VIMANA??


Lol fucking epic, Zerker VS Gilg Zero jet fight, can't wait to read it
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ZonMachi

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Rank : Lancelot (8) Posts : 256
Join date : 2009-08-02
Age : 22

PostSubject: Re: f/a II 1.1 version patch note   Tue Aug 25, 2009 7:41 am

F-15 ftw xD
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