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 Fallout New Vegas

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YHWH



Rank: Lancer (5) Posts: 747
Join date: 2010-05-18
Age: 26
Location: Brazil

PostSubject: Fallout New Vegas   Sun Oct 24, 2010 10:07 pm



IGN Review: http://pc.ign.com/articles/112/1129025p1.html
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paragontrix



Rank: Caster (7) Posts: 115
Join date: 2010-04-07

PostSubject: Re: Fallout New Vegas   Mon Oct 25, 2010 1:02 am

bought it for xbox 360, so epic
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Launcelot



Rank: Lancer (5) Posts: 296
Join date: 2009-08-28
Location: Toronto

PostSubject: Re: Fallout New Vegas   Mon Oct 25, 2010 4:24 am

this game is pro
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paragontrix



Rank: Caster (7) Posts: 115
Join date: 2010-04-07

PostSubject: Re: Fallout New Vegas   Mon Oct 25, 2010 10:36 pm

ive beaten the main story line already, so many
options and paths in this game, still got more to
discover aswell
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Rin



Posts: 47
Join date: 2011-01-03

PostSubject: Re: Fallout New Vegas   Mon Jan 03, 2011 1:01 pm

Great game, met all my expectations, i liked (or didnt like) how the good,evil and neutral paths weren't so easy to follow. Like you actually had to think about which faction is really the good guys
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Killow69



Rank: Lancelot (8) Posts: 388
Join date: 2010-04-11
Age: 19
Location: Nova Scotia

PostSubject: Re: Fallout New Vegas   Mon Jan 03, 2011 4:44 pm

I torrented it for the pc... i hope its just the unupdated 'hacked' one that has the creature glitches... but very hard mode with 1 END and 1 STR is epic hard.
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Arthuria



Rank: Berserker (10) Posts: 773
Join date: 2009-08-11

PostSubject: Re: Fallout New Vegas   Tue Jan 04, 2011 12:15 am

paragontrix wrote:
bought it for xbox 360, so epic


implying that you dont have loli mods for your fallout, laughing_lolis.jpg
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YHWH



Rank: Lancer (5) Posts: 747
Join date: 2010-05-18
Age: 26
Location: Brazil

PostSubject: Re: Fallout New Vegas   Wed Jan 12, 2011 2:27 am

Spoiler:
 


And Killow, Hardcore Very Hard mode with 1 END and 1 STR isn't that hard... Just max out sneak and energy guns and you should be fine, use companions to carry the loot and take the weapon handling perk so that you fulfill the strength requirment for a plasma rifle, then sneak and snipe away, the only enemies that you will need to lookout for are Feral Ghoul Reavers and Glowing Ones, since they can detect you no matter what. Silent Running, Better Criticals, Finesse, Meltdown and Purifier fit in nicely. Add in Science, Medicine, Speech, Barter and Repair for dialogue checks (starting with 9 INT is more useful than most tend to think and you can grab two implants even with 1 END: 1 endurance implant plus another of your choice, since the bonus END from said implant does count towards increasing the limit).
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Killow69



Rank: Lancelot (8) Posts: 388
Join date: 2010-04-11
Age: 19
Location: Nova Scotia

PostSubject: Re: Fallout New Vegas   Wed Jan 12, 2011 4:22 am

but when you enter a building and get instantly caught and then you instantly die, since the basic rifles do upwards of 50 dmg.
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YHWH



Rank: Lancer (5) Posts: 747
Join date: 2010-05-18
Age: 26
Location: Brazil

PostSubject: Re: Fallout New Vegas   Wed Jan 12, 2011 5:13 am

Killow69 wrote:
but when you enter a building and get instantly caught and then you instantly die, since the basic rifles do upwards of 50 dmg.


To be sighted upon entering a building, except hostile with a major faction, is not all that common, and there are a few ways around it.
- Companions are valid tanks even in hardcore.
- At close range you can get more extreme than a plasma rifle since the str requirments won't really change the accucary, so get creative with a flamethrower.
- Combat Armor Mk2 and above offer considerable damage mitigation, add toughnessand/or whiskey with Rose Sharon of Cassidy in your party and high survival skill if you are still getting hurt.
- StealthBoys will make sure you are not detected even upon entering.
- At 100 stealth, you can literraly sneak in FRONT of a deathclaw.
- If you enter with the weapon in hands you can initiate vats sequence before the enemy can pull his gun off and start shooting.
- If your shots are not packing enough of a punch, use the recharging ammo donations from the Brotherhood of Steel to craft Max Charge Microfusion Cells, the damage per shot is multiplied proportionally.
- If you took Wild Wasteland, use the Alien Blaster to easily dispose of just about any indoors enemy you can find in one shot (better be economic) and the Plasma Defender is also a fair choice.
- Even if you spawn right in front of them, the enemies take a split second to detect you, if the VATs is initiated in that instant, the shots will still be triggered as sneak criticals.
- You won't find many enemies using high quality rifles on you indoors, so the DT will be fairly effective.
- The Meltdown can critical, resulting in an instant chain kill against non boss human opponents.
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